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In Quidditch Scoring A Goal Is Worth

The Hogwarts Quidditch pitch during a Gryffindor-Slytherin match

Quidditch (formerly known as Kwidditch and Cuaditch) was a wizarding sport played on broomsticks.[1] It was the almost pop game and most well-known game amongst wizards and witches, and, according to Rubeus Hagrid, the equivalent to Muggles' passion for football (Soccer).

The object of the game was to score more points than your opponents. Each goal was worth ten points and catching the Golden Snitch was worth one-hundred and l points. The game ended when the Snitch was defenseless or an understanding was reached between the captains of both teams. Some games could proceed for many days if the Snitch was not defenseless (the record, according to Quidditch Through the Ages, was six months, although no 1 caught the Snitch).[2]

History

While Quidditch was the offset (and then far, just) broomstick-based game to accomplish nearly-worldwide popularity amid the wizarding people, it was certainly not the beginning broomstick game. In truth, Quidditch probably owed a debt to a number of its forerunners in making it as successful as it became. All of these archaic broom games were popular in localised areas, merely none had the vast appeal that Quidditch did. The beauty of Quidditch was that it took the all-time aspects of all its predecessors, added its ain unique twists, and ended upward equally a game that would remain popular with the masses for centuries.[1]

Ancient predecessors

The main ancient games that provided some inspiration for Quidditch were:

A goal post in an early on version of Quidditch

A game by the name of Stichstock originated in Frg and consisted of a single sorcerer acting equally a guardian or goalkeeper, trying to protect an inflated dragon bladder. A number of other players mounted on broomsticks would attempt to pierce the float, with the first who successfully did and so being alleged the winner.[3] This game may have been the inspiration for the Quidditch position of Keeper.

An Irish game by the proper noun of Aingingein required broomstick-mounted players to fly through a number of burning barrels gear up in the air, whilst all the time clutching a ball with i manus. At the end of this peppery form was a goal which the brawl had to exist hurled into. The wizard who completed the course and scored a goal in the shortest time was the winner.[3]

Creaothceann was an exceptionally violent and ofttimes fatal game that originated in Scotland. A large number of boulders were overjoyed to hover in the air and each player had a cauldron strapped to his/her head. A horn was sounded, the rocks were released, and the players would fly effectually on their broomsticks trying to catch as many rocks in their cauldron as possible. The winner was the thespian who caught the well-nigh rocks (this game has been outlawed for many years).[iii] This game, as noted in Quidditch Through the Ages, was thought to exist the inspiration of the Beater position.

An early on example of broomstick

Shuntbumps was a very simple form of broomstick-jousting where one flyer attempts to knock the others off of their broom.[3]

A game rather like Lawn tennis on a broomstick, Swivenhodge involved hitting an inflated hog's bladder backwards and frontwards beyond a hedge.[3] This game could take been the inspiration of the Quidditch position of Chaser, simply because information technology was the first and merely mentioned broom game involving a ball being passed, barring Quidditch itself.

Evolution of the game

The sport of Quidditch got its name from Queerditch Marsh, the location of the start ever recorded game. A witch by the name of Gertie Keddle lived on the border of the marsh around the year 1050 and recorded what she saw in a diary that survives to this day. Successive entries in her journal show the evolution of the game and how each chemical element was introduced.[ane]

Koldovstoretz Quidditch players flying on uprooted copse

Her first note just recorded her annoyance at a number of people playing a game with a ball whilst flying their broomsticks above the marsh. When the ball landed in her cabbage patch, she confiscated it and then hexed the man who asked for it.[1]

A second entry showed that the players did not surrender, only had made themselves a new brawl and were and so trying to score goals by throwing it through copse at the end of the marsh. This was the earliest incarnation of the Quaffle and the scoring hoops.[1]

The 3rd entry noted the introduction of flying rocks that had been bewitched to knock the players off their broomsticks, which were the forerunners of the Bludgers. She also mentioned the presence of a "big Scottish warlock" who may have been a Creaothceann histrion, which would testify a clear link betwixt the two sports.[one]

With historical records of the time being rather express, in that location was no further mention of Quidditch until a hundred years later, effectually 1150. A letter sent from a wizard called Goodwin Kneen to his Norwegian cousin Olaf survived from this fourth dimension and gave a clear indication of how far the game had come. It had gained a name (although it was spelt "Kwidditch" at this time) and a number of organised teams, too as titles for players and equipment. From the letter it can be seen that early Chasers were known as "Catchers", and the Bludger began its life every bit the "Blooder".[1]

Kneen'due south letter likewise revealed a new innovation: using three barrels mounted on stilts to utilize as the goals. This was undoubtedly a massive comeback from using copse every bit the goals and is a clear precursor to the hoops used in the modernistic game. Therefore information technology can be seen that the sport of "Kwidditch" played past Kneen was already very like to what Quidditch came to be.[1]

The ane missing element was the Gilt Snitch.[1]

Gold Snitch

"This... is the Golden Snitch, and information technology's the near important brawl of the lot. Information technology's very hard to catch because it's then fast and difficult to see. It'southward the Seeker's job to catch it. You lot've got to weave in and out of the Chasers, Beaters, Bludgers, and Quaffle to go it before the other team's Seeker, because whichever Seeker catches the Snitch wins his squad an extra hundred and 50 points, so they nearly always win. That'due south why Seekers get fouled so much. A game of Quidditch only ends when the Snitch is caught, then it can go along for ages —"
— Clarification of the Snitch and a Seeker's task[src]

Modernistic Gold Snitch

The history of the Snitch was perhaps the most interesting of all the Quidditch balls, and its introduction came as the direct result of a game played in 1269 in Kent. This was over a century on from Goodwin Kneen'southward alphabetic character to his cousin, and it seems that during this fourth dimension, the game had acquired a great deal of popularity and organisation, and had altered in its format very little. It was, however, now routinely attended past large crowds of people who wanted to spotter the game.[ane]

The 1269 game mentioned above was attended by Barberus Bragge, the Chief of the Wizards' Council. As a nod to the sport of Snidget-hunting, which was also popular at the fourth dimension, Bragge brought such a bird to the game and released it from its muzzle. He told the players that i-hundred and fifty Galleons — a large sum of money, specially in those times — would be awarded to the thespian who defenseless the bird.[1]

This was easier said than done: the Snidget was very fast, very small-scale, and could brand sudden changes of direction at high speeds. The considerable challenge posed by the flying patterns of the bird was what fabricated Snidget-hunting so popular in the first place.[1]

What happened at the Quidditch game in question was rather predictable: the players totally ignored the game, and each and every one simply went off in pursuit of the Snidget, which was kept within the arena by the crowd using Repelling Charms.[one]

An early age game of Quidditch, featuring the use of the Golden Snitch

A witch named Modesty Rabnott, who was also watching the game, took pity on the Snidget and rescued it with a Summoning Amuse earlier rushing away with it hidden within her robes. She was caught by a furious Bragge and fined x Galleons for disrupting the game, only not before she had released the Snidget. This saved the life of this bird, but the connection with Quidditch had been fabricated, and soon a Snidget was beingness released at every game. From then, each squad had an actress player — originally chosen the Hunter, later the Seeker — whose sole job was to catch and impale the Snidget, for which one-hundred and fifty points were awarded in memory of the one-hundred and fifty Galleons offered past Bragge in the original game.[1]

The vast popularity of the sport led to quickly declining Snidget numbers, and in the middle of the 14th century it was made a protected species by the Wizards Council, now headed by Elfrida Clagg. This meant that the bird could no longer exist used for Quidditch purposes, and indeed the Modesty Rabnott Snidget Reservation was created in Somerset to safeguard the Snidget'south time to come survival.[1]

The game of Quidditch, however, could non continue without a substitute.[ane]

Bowman Wright, inventor of the Golden Snitch

Whilst most people looked for a suitable alternative bird to hunt, a metal-charmer called Bowman Wright from Godric'south Hollow had a dissimilar idea: he invented a fake Snidget which he called the Gilt Snitch. His invention was pretty much what was seen on the modernistic Quidditch pitch: a golden ball with silverish wings, the same size and weight as a existent Snidget, bewitched to accurately follow its flight patterns. An additional benefit was that the brawl was also charmed to stay within the playing area, removing the need for the continual utilise of Repelling Charms by the oversupply.[1]

The Snitch was canonical as a Snidget substitute, the game of Quidditch could continue, and the modern sport as nosotros know it was consummate. All of the balls used in the modern game were now present, organised teams played confronting each other, and vast numbers of people came to watch. Whilst this may audio exactly similar the sport as it came to be, there were still a few modifications to be fabricated in terms of the playing pitch, and this continued to evolve until 1883 when the format of modern Quidditch pitches was finalised.[one]

Committees

International Confederation of Wizards Quidditch Committee

The International Confederation of Wizards' Quidditch Commission was an international regulatory body, bailiwick to the International Confederation of Wizards, that oversaw international Quidditch competitions, such as the World Cup. Namely, information technology located suitable venues, arranged transportation for spectators, and provided policing for the games themselves. It was likewise the ICWQC that chose the referees for World Cup matches.

Quidditch was governed in United kingdom of great britain and northern ireland by the Department of Magical Games and Sports, where the British and Irish Quidditch League Headquarters was situated.[ane]

Quidditch pitches

"Zacharias Mumps describes the fourteenth-century pitch as oval-shaped, 5 hundred feet long and a hundred and eighty feet wide with a pocket-size fundamental circumvolve (approximately ii feet in diameter) in the center."
— The fourteenth-century pitch[src]

The Hogwarts Quidditch pitch, a modern pitch

Quidditch pitches were typically in the shape of an oval, 5-hundred feet long and 1-hundred and eighty anxiety wide, with a small cardinal circumvolve of approximately two feet in bore, from which all the balls were released at the kickoff of the game. At each end there were three hooped goal posts of different heights, surrounded by a scoring area. Equally Quidditch is an aerial sport, Quidditch pitches normally feature spectator seating at loftier vantage points, whether in towers (such equally at Hogwarts) or in a fully-encircling platform style (such as the British stadium that held the 1994 Quidditch Earth Cup).[1]

The three hooped goal posts were originally barrel-goals, introduced during Goodwin Kneen's fourth dimension. At the time of the introduction of the scoring area, they were replaced by baskets on stilts, merely whilst these were applied, they did carry an inherent problem: there was no size restriction on the baskets, which differed dramatically from pitch to pitch.[1]

A diagram of a 17th-century pitch, included in the book The Noble Sport of Warlocks, by Quintius Umfraville

Past 1620, scoring areas had been added at each end of the pitch, and an additional rule in the game, a 'stooging penalty', meant that only one Chaser was allowed in these areas at any given time, as noted in Quintius Umfraville's book The Noble Sport of Warlocks. In addition, the size of the baskets themselves had reduced considerably, although in that location was yet a certain amount of variation between pitches. Regulations were finally introduced in 1883 which replaced the baskets with hoops of a stock-still size, and the modern Quidditch pitch was consummate. Both these changes caused a considerable corporeality of controversy, which resulted in riots and threats against the Minister.[1]

Quidditch pitches were built in places where they would not attract Muggle attention. This began in 1398 when the wizard Zacharias Mumps emphasised the need for anti-Muggle security while playing the game: "Choose areas of deserted moorland far from Muggle habitations and make sure that you cannot exist seen in one case you have off on your brooms. Muggle-repelling charms are useful if you are setting up a permanent pitch. It is appropriate, too, to play at night." The advice of Mumps must not accept always been followed, as in 1362, the Wizards' Council outlawed playing Quidditch inside 50 miles of a known Muggle town.

This was amended in 1368, possibly due to growing popularity of the game. This amendment made the playing of the sport within 1-hundred miles of a Muggle town illegal, famously worded as not to play "anywhere near whatsoever place where in that location is the slightest take chances a Muggle is watching, or we'll meet how well you can play while chained to a dungeon wall."[one]

The International Statute of Wizarding Secrecy of 1692 made all Ministries of Magic responsible for the consequences of magical sports in their territories. The Section of Magical Games and Sports was created for this purpose. Quidditch teams that flouted Ministry guidelines were disbanded. One such instance was the Banchory Bangers.[1]

Match overview

" Mountain your brooms, please." Harry clambered onto his Nimbus 2 Thousand. Madam Hooch gave a loud blast on her silverish whistle. Fifteen brooms rose up, high, high into the air. They were off."
— The start of a 1991 Gryffindor vs. Slytherin match[src]

The start of a 1991 Hogwarts Quidditch match of Gryffindor vs Slytherin

The game started with the referee releasing all four balls from the key circumvolve. The Bludgers and Snitch were bewitched to fly off of their own accord, simply the Quaffle was thrown into the air by the referee to signal the start of play (This is similar to how the games of basketball game and Gaelic football, popular Muggle sports, begin past the referee throwing the ball in the air).[2]

Since the lengths of Quidditch games were variable (some games could go along for days if the Golden Snitch was non caught) the game was not played in periods, although captains could phone call for a fourth dimension out. Teams connected using the same goal posts to score throughout the game.[1]

A Chaser scoring a goal during a 1996 Hogwarts Quidditch match, Gryffindor vs Slytherin

Chasers scored by sending the Quaffle through whatsoever of the three goal hoops. Each goal scored was worth x points. After a goal was scored, the opposing team's Keeper would throw the Quaffle back into play.[two]

The game only concluded when the Golden Snitch was caught, or at the understanding of both squad Captains. Catching the Aureate Snitch was worth 150 points to the team whose Seeker fabricated the catch. The Snitch was bewitched to respond to the kickoff witch or wizard to brand contact with information technology, in case there was any dispute regarding which Seeker touched it starting time. Despite this, there have been several instances in which the Snitch had been fumbled. The winner of the game was the squad with the about points, regardless of who defenseless the Gilded Snitch.[2] Every bit a upshot, it was possible, although difficult, to win the game fifty-fifty though the opposing squad defenseless the Snitch, if your team was one hundred and lx or more points ahead, as was the example of the concluding lucifer between Ireland and Bulgaria of the 1994 Quidditch World Loving cup.[4] Information technology was never explained what happened in the event of a tie.

Positions

The game was played past two teams of seven people (three Chasers, 2 Beaters, i Keeper, and 1 Seeker) and involved four balls (a Quaffle, two Bludgers, and a Gilded Snitch).[2]

The Keeper guarded the goalposts, while the three Chasers scored goals with the Quaffle past tossing it into one of the opposing team's three goal posts. The two Beaters kept the Bludgers away from their team and hit the Bludgers towards the opposing squad, and the Seeker would take hold of the Gold Snitch to end the game. The team whose Seeker caught the Snitch was awarded 150 points, but this did non necessarily mean they would win, every bit the other team could however have more points subsequently the Snitch was defenseless.[two]

Quidditch events

Quidditch World Cup

"A source of trigger-happy disagreements, a security risk for all who attend it and a frequent focus for unrest and protest, the Quidditch World Cup is simultaneously the most exhilarating sporting event on earth and a logistical nightmare for the host nation."
— Description of the Quidditch World Loving cup[src]

Quidditch Globe Cup logo

The Quidditch World Cup[5] was held every iv years since 1473. The competition saw Quidditch teams representing countries around the world to compete for the World Cup, while the International Quidditch Tournament was between regional teams.

The Official Guide to the Quidditch World Cup was the official guidebook to the Quidditch World Loving cup, written and published by the International Confederation of Wizards' Quidditch Committee, providing information on the rules and history of the Quidditch World Cup. Sold in near reputable bookstores, this tome price thirty-nine Galleons, leading most wizards and witches to phone call information technology overpriced.[6]

Equally with and then much else about the wizarding earth's virtually important sporting competition, many queried the accuracy of this argument. Every bit just European teams competed during the fifteenth and sixteenth centuries, purists preferred to engagement the Quidditch World Cup's inception from the seventeenth century when it became open to all continents.[6]

There was also heated fence almost the accuracy of some historical accounts of tournaments. A substantial amount of all mail service-game assay centred on whether magical interference took place and whether it made, or ought to have made, the concluding event moot.[6]

Inter-House Quidditch Cup

The Inter-House Quidditch Cup was a title that took the form of a mini-league at Hogwarts Schoolhouse of Witchcraft and Wizardry. Each house team played each other throughout the course of the school year. This resulted in iii games for each team, and half-dozen games of Quidditch for the school to enjoy overall. Concluding standings in the contest were based on the total amount of points won over all matches played, rather than the number of victories. It was entirely possible for 1 team to lose to another, merely however merits the Cup if their points from previous games had been loftier enough.

The Quidditch Loving cup itself was an enormous, silver trophy cup, with iv handles designed afterwards the iv Houses' emblematic animals. The Cup was traditionally kept in the office of the reigning champions' Head of Firm.

Equipment

Before the game could outset, every player had to have a few standard things. Each player had to have a Broomstick betwixt their legs. Equally protection, they had to wear a Quidditch helmet, Goggles, shin, human knee and arm guards, and gloves. The different Quidditch positions required different equipment. For example, Beaters carried bats and Keepers wore protective caput and chest gear. Each player had to wear the uniform of their team in an official match, so they could see who is with who. An compatible consisted of a cape and jersey. Each team's robes had their own colours and either logos or insignia. They had a special meaning to the squad and their fans.[two]

Most of the players in Great Britain bought their equipment at Quality Quidditch Supplies, in Diagon Aisle, London.[vii]

The game was played with three types of balls: the Golden Snitch, Quaffle and Bludger.[two]

Rules

The worldwide popularity and playing of the game of Quidditch was closely monitored and analysed by the International Confederation of Wizards' Quidditch Committee.[1]

In 1750, the British Ministry of Magic set down official rules for the game of Quidditch.

Quidditch rulebook

1. Players must non devious over the boundary lines of the pitch, although they may fly as high as desired. The Quaffle must be surrendered to the opposition if whatsoever player leaves the boundary (it is unknown what the penalty is if a histrion on defence leaves the pitch).[1]
ii. "Time out" may be chosen at any fourth dimension by the Captain of a team. Time out may be extended to two hours if a game has already lasted for more than twelve hours. Failure to render to the pitch after this time volition lead to the squad being butterfingers.[1]
3. Penalties tin can exist awarded to teams by the referee. A unmarried Chaser may take the punishment by flying from the central circumvolve towards the scoring area. The opposing team's Keeper may attempt to stop the shot being scored, just all other players must not interfere (it is unknown if the Seeker may nevertheless attempt to catch the Snitch while a penalty is existence attempted).[one]
iv. Contact is immune, but a actor may not seize hold of another player's broomstick or any part of their anatomy.[1]
5. No substitution of players is immune throughout the game, even if a player is as well injured or tired to continue to play. (Annotation: Co-ordinate to Goblet of Fire, during the Quidditch World Cup, at some point it lasted for days, and the players had to exist switched out then that they could get some sleep).[1]
6. Players may accept their wands onto the pitch, but they must not be used on or against whatever players, whatever players' broomsticks, the referee, any of the 4 balls, or the spectators.[i]
seven. A game of Quidditch will only cease in one case the Gold Snitch has been caught, or at the mutual consent of both squad Captains.[1]
viii. Only the Keeper tin can cake quaffle shots thrown by the opposing team.[one]

An amendment to the rules of Quidditch in 1849 determined that if a member of the crowd cast whatsoever spell on a player, their team would automatically forfeit the friction match, whether or not the squad ordered or approved of the magic performed.[8] (It is not clear how this was enforced, though, as taken literally, this rule would make it fifty-fifty easier to sabotage an opposing team with a faux-flag attack).

Fouls

There were seven hundred Quidditch fouls listed in the Department of Magical Games and Sports records, though the entire listing was never made public (it was the section's view that some wizards and witches "might get ideas"). xc% of these were banned anyway, by the rule apropos wand use against the opposing team (or rather, lack thereof) and the remaining 10% would not occur even to the dirtiest player[1]. At that place were, notwithstanding, 11 common fouls, named beneath (names of those to whom the fouls practical in brackets):

  1. Blatching : Flying with the intent to collide. (All players)
  2. Blurting : Locking broom handles with the intent to steer an opponent off course. (All players)
  3. Bumphing : Hitting Bludgers towards spectators. (Beaters merely)
  1. Haversacking : Manus yet on the Quaffle as it goes through the goal hoop – the Quaffle must be thrown through the goal. (Chasers merely)
  2. Quaffle-pocking : Tampering with the Quaffle – e.g. puncturing information technology so that it falls more than quickly or zig-zags. (Chasers but)
  3. Stooging : More than than one Chaser entering the scoring area. (Chasers only)

During the final of the 1473 Quidditch World Cup, all seven hundred fouls were committed. These naturally included all 11 aforementioned equally well as:

1473 Quidditch Globe Cup final between Transylvania and Flanders

  • Transfiguring of a Chaser into a polecat.
  • Attempted decapitation of a keeper with a broadsword.
  • The release of one hundred blood-sucking vampire bats from under the Transylvanian Captain'southward robes during the game.
  • Setting fire to an opponent's broom tail.
  • Attacking an opponent's broom with a social club.
  • Attacking an opponent with an axe.

Tactics and moves

Over the centuries, many difficult and entertaining moves were invented by players who constantly pushed themselves and the game as far equally they could go. Among them were:

  • Bludger Backbeat : A Beater hit a Bludger with a back-hand swing to confuse the opposition.
  • Chelmondiston Charge : A Chaser stands on their broomstick and leaps, thrusting the Quaffle towards a goalpost.
  • Dionysus Dive : A Attorney stands on their broomstick and leaps, punching the Quaffle towards a goalpost.
  • Double Viii Loop : A Keeper flies in front of the iii goals at high speed to block the Quaffle.
  • Finbourgh Motion picture : A Chaser uses their broomstick to hit a Quaffle in midair into a goalpost.
  • Parkin's Pincer : Ii Chasers trap an opposing Chaser, while the third Chaser commits blatching.
  • Plumpton Laissez passer : Hiding the Snitch in the Seeker'due south sleeve to confuse the opponents.
  • Porskoff Ploy : Ane Chaser flies upward, and then throws the Quaffle down to some other Attorney directly below.
  • Opposite Pass : A Chaser throws the Quaffle over his or her shoulder.
  • Transylvanian Tackle : A faux punch to the nose to confuse the opponent (every bit long equally contact is not made, information technology is not illegal).
  • Wollongong Shimmy : Chasers fly in a zig-zag move to confuse opposing Chasers.

Quaffle throws

Quidditch titles

Known Quidditch teams

Adverts from The New York Ghost2.jpg

Publications

Books

Magazines

Fans

Quidditch fans

Quidditch was a hugely pop spectator sport. One hundred g fans attended the 1994 Quidditch World Cup final. Binoculars and Omnioculars were sometimes used by fans to view matches from the stands.[4]

At Hogwarts School of Witchcraft and Wizardry, there was such a small number of games, but each one was eagerly anticipated and usually attended by the entire school, including the teachers. When it came to Quidditch some of the Professors lost their normal calm demeanour and became as excited well-nigh the upshot as the students.

British Quidditch fans kept up to date with the latest Quidditch news in the Daily Prophet and Seeker Weekly.[xviii]

Fans could buy a wide range of squad trade including hats, scarves, flags, jerseys, badges and figurines.[4]

Behind the scenes

  • There is a game based on Quidditch chosen Muggle Quidditch in the existent world.
  • The name "The Noble Sport of Warlocks" may exist a reference to horse racing being called "The Sport of Kings".
  • The fact that some of the fouls are so specific suggests that the behaviour during the 1473 Quidditch World Cup was so egregious that new fouls were created specifically to embrace everything that happened.
  • There are some differences between how Quidditch is represented in Kennilworthy Whisp's Quidditch Through the Ages (and the books) and how information technology appears to exist played in the films and video games.
  • Most notably in the films, the rule that players must not devious exterior the pitch boundary is non evident, as players can be seen flying around the spectator towers at the Hogwarts Quidditch pitch, as well as the scene where the rogue bludger chases Harry and Malfoy around the exterior of the pitch boundaries in the film adaptation of Harry Potter and the Chamber of Secrets.
  • The balls also show notable differences. Quidditch Through the Ages shows u.s. that the Quaffle is a perfect sphere, but the motion-picture show and games' versions accept four large indentations effectually its surface. In addition, the Bludgers in Quidditch Through the Ages are ten inches in diameter, ii inches smaller than the Quaffle. In the movies and games, withal, they announced much smaller than the Quaffle.
  • There also seems to be more than allowance for malicious acts in the films, equally we see several instances where Slytherin players physically attack the opposition with no penalization.
  • In the video game Harry Potter: Quidditch World Cup, the rule of only having a single Chaser in the scoring expanse is not used. Additionally, the game allows for players to brand special moves where past several goals are scored in succession equally multiple Chasers pass the Quaffle dorsum and forwards through the hoops.
  • Quidditch Through the Ages states that the Keeper cannot block goals from behind the goal post, then it would exist impossible for the Keeper to block without a foul towards his/her team. This would about likely represent a foul towards the offensive squad.
  • Likewise in the films, there accept been funny moments in Quidditch, for example motion picture adaption of Harry Potter and the Philosopher'due south Stone Oliver Wood kicks the Quaffle into the air and grabs it on the backside of the hoop when defending it, and in the film adaptation of Harry Potter and the One-half-Claret Prince, when Ginny Weasley scores 10 indicate, a Slytherin Chaser and the Slytherin Keeper collide then collapses into the hoop.
  • Quidditch was eliminated from the film accommodation of Harry Potter and the Order of the Phoenix, and Ronald Weasley became the Gryffindor keeper in the film adaptation of Harry Potter and the Half-Claret Prince instead. In the Club of the Phoenix film, Dolores Umbridge, in her chapters as Hogwarts Loftier Inquisitor, created Educational Decree Number Forty-Ix, which stated that "All Quidditch matches are hereby cancelled. Broomsticks volition be turned in to the High Inquisitor for safe keeping."
  • J. Chiliad. Rowling wrote five pages of words starting with "Q" earlier deciding upon "Quidditch".[nineteen]
  • J. K. Rowling get-go developed Quidditch after a fight with her boyfriend at the time in a pocket-sized hotel in Manchester. Some of the game'southward elements, such every bit the Gilt Snitch being worth a disproportionate corporeality of points, were due to her country of listen at the fourth dimension, as she felt these elements would exist frustrating to men.[xx]
  • Matthew Lewis has said that he would like to be a professional Quidditch player.[21]

Appearances

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The Harry Potter Wiki has 467 images related to Quidditch .

  • Harry Potter and the Philosopher's Stone (First advent)
  • Harry Potter and the Philosopher'south Stone (film)
  • Harry Potter and the Philosopher's Stone (video game)
  • Harry Potter and the Chamber of Secrets
  • Harry Potter and the Bedchamber of Secrets (moving picture)
  • Harry Potter and the Chamber of Secrets (video game)
  • Harry Potter and the Prisoner of Azkaban
  • Harry Potter and the Prisoner of Azkaban (picture show)
  • Harry Potter and the Prisoner of Azkaban (video game)
  • Harry Potter and the Goblet of Fire
  • Harry Potter and the Goblet of Fire (film)
  • Harry Potter and the Order of the Phoenix
  • Harry Potter and the Lodge of the Phoenix (video game) (Mentioned only)
  • Harry Potter and the One-half-Blood Prince
  • Harry Potter and the Half-Blood Prince (motion-picture show)
  • Harry Potter and the Half-Blood Prince (video game)
  • Harry Potter and the Deathly Hallows (Mentioned only)
  • Harry Potter and the Deathly Hallows: Office ane (Daily Prophet)
  • Harry Potter and the Cursed Child (Mentioned only)
  • Harry Potter and the Cursed Child (play) (Mentioned only)
  • Fantastic Beasts: The Crimes of Grindelwald
  • Fantastic Beasts: The Secrets of Dumbledore
  • Quidditch Through the Ages
  • Harry Potter: A Pop-Up Book
  • Harry Potter: Quidditch World Cup
  • LEGO Harry Potter: Building the Magical World
  • LEGO Harry Potter: Characters of the Magical Globe
  • LEGO Dimensions
  • LEGO Harry Potter: Years ane-4
  • LEGO Harry Potter: Years v-seven
  • LEGO Harry Potter
  • Harry Potter and the Forbidden Journey
  • Harry Potter Film Wizardry
  • The Making of Harry Potter
  • Harry Potter Trading Bill of fare Game
  • Pottermore
  • Wizarding Earth
  • Harry Potter for Kinect
  • Harry Potter: The Grapheme Vault
  • Harry Potter: The Creature Vault (Mentioned only)
  • Harry Potter: Hogwarts Mystery
  • Harry Potter: Wizards Unite (Mentioned simply)
  • Harry Potter: Puzzles & Spells
  • Harry Potter: Magic Awakened

Notes and references

  1. 1.00 1.01 1.02 one.03 1.04 1.05 1.06 1.07 one.08 1.09 i.10 1.11 1.12 1.13 1.14 i.15 1.16 1.17 i.18 i.19 1.20 1.21 ane.22 1.23 i.24 one.25 ane.26 1.27 1.28 1.29 one.30 one.31 ane.32 1.33 1.34 i.35 one.36 1.37 1.38 i.39 Quidditch Through the Ages
  2. 2.0 2.1 two.2 2.3 ii.four 2.5 2.6 2.7 Harry Potter and the Philosopher's Stone, Affiliate 11 (Quidditch)
  3. 3.0 3.1 3.ii 3.3 three.4 Harry Potter Lexicon - Games & Sports
  4. 4.0 iv.i iv.2 iv.3 four.four Harry Potter and the Goblet of Fire, Affiliate 8 (The Quidditch World Cup)
  5. Harry Potter and the Prisoner of Azkaban, Chapter 13 (Gryffindor versus Ravenclaw)
  6. 6.00 half dozen.01 6.02 6.03 6.04 6.05 half-dozen.06 6.07 6.08 6.09 6.10 6.11 half dozen.12 half dozen.13 6.14 6.fifteen vi.16 6.17 6.18 half-dozen.nineteen 6.20 6.21 vi.22 History of the Quidditch World Cup from Pottermore (via The Net Archive)
  7. Harry Potter and the Philosopher's Stone, Chapter 5 (Diagon Alley)
  8. Pottermore - USA VERSUS JAMAICA (I) (Archived)
  9. ix.0 9.ane 9.2 Harry Potter: Wizards Unite
  10. Fantastic Beasts: The Crimes of Grindelwald (see this epitome) - "Le mystère de Bladger effraie la ligue de Grenoble"
  11. Daily Prophet Newsletters
  12. 12.0 12.i 12.2 12.3 12.iv 12.5 12.vi Harry Potter: Quidditch Earth Loving cup
  13. 13.0 13.1 13.2 13.three 13.iv 13.5 Harry Potter and the Goblet of Fire, Affiliate v (Weasley's Wizard Wheezes)
  14. 14.0 fourteen.ane (see this image)
  15. Harry Potter: Quidditch World Cup (concept art)
  16. Harry Potter and the Goblet of Fire, Chapter thirty (The Pensieve)
  17. A portrait of Selina Sapworthy, on exhibit every bit part of the Train Harry Potter et le Prince de Sang-Mêlé tour in France in 2009.
  18. Harry Potter and the Goblet of Fire (moving-picture show)
  19. J.K. Rowling on The Diane Rehm Testify, WAMU Radio Washington, D.C., Oct 20, 1999
  20. J.K. Rowling, Harry Potter and the Philosopher's Stone - with annotations, The Guardian
  21. https://world wide web.pottermore.com/news/what-wizarding-world-jobs-would-the-harry-potter-cast-members-accept
Game of Quidditch

Quidditch pitch.gif

Officials: Quidditch referee
Thespian positions: Beater • Chaser • Keeper • Seeker
Playing equipment: Beater's bat • Bludger • Broomstick • Golden Snitch • Quaffle

In Quidditch Scoring A Goal Is Worth,

Source: https://harrypotter.fandom.com/wiki/Quidditch

Posted by: evertwhoget.blogspot.com

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